by Jordan Winslow | Oct 10, 2018 | Devlog
Today I created a series of transparent images of creepy looking text and used it to place different clickable events on the screen to progress the story. During the character’s interaction with the FBI agent on the phone the character’s potential...
by Jordan Winslow | Oct 8, 2018 | Devlog
So today I worked on mapping an alternate version of the game world that appears when the main character takes a pill in their inventory. I also worked on creating immersion by creating points of light all over the mansion, and by implementing some creepy music...